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I am used to moving things with "click-drag-release" (holding down the mouse button and releasing it at the desired location).

How can I get Blender to emulate that kind of behavior?

(right now i have to click, then move, then click again) I wish to instead just hold down the mouse button.

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    $\begingroup$ If you just hold the mouse while dragging, Blender will do what you want already. $\endgroup$ – someonewithpc May 17 '16 at 18:50
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    $\begingroup$ @someonewithpc with the RMB that is... $\endgroup$ – Scalia May 17 '16 at 18:51
  • $\begingroup$ The reason I added "python" was that all other tags where unavailable. It says I need 200 reputation points or something. Seems really stupid but Im new to this site.. $\endgroup$ – zerg May 17 '16 at 19:20
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Go to User preferences, open Input tab, find 3D View > 3D View (Global) rollout.

Now scroll almost all the way down, until you find Translate (the one that uses tweak as a key-binding instead of keyboard).
Open that rollout and enable Confirm on release checkbox.

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  • $\begingroup$ Note that you could just search for that Translate rollout by changing search filter to Key-Binding and typing "tweak". $\endgroup$ – Mr Zak May 18 '16 at 15:28
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This appears to be caused by a bug; however, it works fine if you change your preferences to select with the LMB instead.

To do this, press Ctrl+Alt+U, to open the User Preferences and then under the Editing tab, set Select with to Left. Now the select and 3D cursor buttons will be reversed.

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  • $\begingroup$ No, it happens either way. However, I found that dragging from inside the center reticle (the one in the center of the object) gives the desired behavior. That being said, I still would like to change this so that I never have to click to exit "move mode" $\endgroup$ – zerg May 17 '16 at 19:27

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