So I have this basic rig. I have an empty for each bone. Each bone has 'Damped track' to its empty. Each empty has 'limit distance'(from head). No problem with 'limit distance', but the 'Damped track' causes a few issues. Grab the Empty and move, click Esc instead of Mouse buttons. The Empty comes back to its original position, but the bone does not keep track. PressG(grab) and Esc again without moving the mouse. Then it tracks again.
This is making animation really difficult. I am having to render each frame manually because of this issue. Please help.