My question is quite easy and straight forward. I'm rigging a low poly dog I modeled in order to give him a "pose" before rendering. My problem is that once created the bones for the right part of the body I duplicated them to the left part of it in order to to avoid to re place them one by one. The paws [front and back] of my dog point to an external object [null] in order to avoid to have them always parallel to the ground.
My problem is that once duplicated them the paws of the other side still point to the pointers of the right side. I tried to duplicate them and link to the bones of the paws but nothing happens.
Is there a way to "unlink" the left paws and "relink" them to the new pointers? I'm adding the bones I created in order to make my explanation a little bit more clear.
Thank you in advance for your help Ciao to everyone!
P.s. I uploaded the file on 2shared.com in order to make it accessible to everyone.