# Is there a way to erase all image data blocks for a specific .blend?

When I no longer need the images, sifting through the image data blocks (or even typing the name) can be time-consuming in repetition. Especially when images have the same or similar prefixes.

Is there a way around this?

All the .001 .002 ... I see at the end of the names would indicate the image blocks have been duplicated. See if this question is any help.
Unless you see a 0 between the preview and the image name, then the image is linked to something. Only when this user count is zero will the blocks be removed when saving the file. The image may be used by an image node in your materials which you may have duplicated, or it could be a brush texture that you may have created multiple times, 3DView background images, the list goes on.