Can anyone help with why the area red is rendering incorrectly? The middle and back objects are duplicates of the front mesh. Object 1 & 2 rendered fine.
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You have a plane blocking that part of the frame!
Move it out of the way and render happily ever after.
The issue can be explained like this: even though you disabled the visibility for the camera, freestyle is using the geometry of the scene, and is creating a new border