I'm a developer that is doing a little mini VR game. I will buy all my assets since Im not a skilled artist. I bought a pistol on Unity Asset store.
Problem is the main mesh called G17 in the picture below contains both the Main body, the slide and the trigger, I need to seperate these 3 into 3 meshes. You can see that there are vertex vertex groups for Slide and trigger. Can I somehow use this to separate the mesh? I'm a complete noob at blender so please a step, by step, guide :D Thanks
update: Edit mode loooks like this, pressing ctrl+l does nothing as far as i can see
P
and choose Selection as desribed, like in this example. $\endgroup$