I'm modelling my first sword for practice, and have a question regarding where the grip meets the guard:
In this model the grip geometry intersects with the guard and "goes inside" the guard:
What is the bets thing to do here? Do I just leave it the way it is or should I delete all the internal faces/vertices of the grip and join the guard and grip vertices together to make a mesh without any internal geometry? In terms of UV unwrapping the completely merged mesh would be better but it's a longer modelling process. Appreciate any advice.