When subdividing a plane I want to have 150 cuts (number of cuts) but the system does not allow me to enter a number larger than 100. Is there a way to change that ?
By the way, Blenderguru entered 150 cuts in this tutorial at about 07:30 min
When subdividing a plane I want to have 150 cuts (number of cuts) but the system does not allow me to enter a number larger than 100. Is there a way to change that ?
By the way, Blenderguru entered 150 cuts in this tutorial at about 07:30 min
As an alternative instead of subdividing a plane you can create a grid object.
Then have 150 subdividsions for X and Y. And on top of that you can click on Generate UVs. No need to unwrap and all of this in object mode!
There is a soft input and a hard input in blender.
Soft has its own max value and hard has its own max value.
you use soft when you drag,you use hard enter when you press on the value,type a number and press enter.
Usually the hard max is larger.
But the max is the max,sometimes you can't exceed it.
It was changed around June 2015 as part of a cleanup of parameters with very large maximum values.
I can't see any rationale behind the decision to opt for maximum 100 subdivisions, which may mean it was an arbitrary decision on the part of the developer. It's possible it could get bumped up to something more reasonable (like 1000) in a future version. However, feature requests are out of scope of this forum.
total_cuts = initial_cuts^(subdivision_cuts+1)So to get 150 cuts, do one subdivision of 75 cuts, then a subdivision of only one cut. 75*2 = 150. Doing two operations of 75 cuts results in a total of75*75 =5625 cuts. Also note that a plane already has two vertices per side, so if you want the number of edge verts to exactly = 150, do 74*2 instead. $\endgroup$