2
$\begingroup$

I recently watched a gun modelling tutorial in 3ds max and the instructor often used a tool called "FFD modifier".

The way he used it was by selecting a few vertices/edges, click the ffd modifier and then he could transform only those vertices

enter image description here

Is there something similar in Blender?

$\endgroup$
  • $\begingroup$ Or you could hook verts with Hook modifier $\endgroup$ – Mr Zak Apr 27 '16 at 12:49
5
$\begingroup$

You can use a normal lattice deform modifier but specify a vertex group that has only those faces.

modifier

Select the faces and add them to a vertex group:

vertex group

select both objects with the lattice active and press ctrl + P ,Lattice deform.

parent

select the object and select the vertex group in the modifier.

modifier

Now you can only edit those faces.

Object

$\endgroup$
  • $\begingroup$ Indeed you can use ALL deforming modifiers selectively with vertex group. And for quicker effects you can use proportional edit with appropriate curve and radius in edit mode. When you make a vertex group, remember to press "Assign" as well, you can easily miss it assuming its enough to create a vertex group with a selection. $\endgroup$ – kheetor Apr 27 '16 at 15:20

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.