I've set up a rig and built it around my model, and I've linked it to my model but when I rotate the bones in pose mode, the character doesn't move with them.
My rig is the human meta rig that comes with rigify. I've seen tons of videos of it working. Why isn't it working on mine?
My character was made by creating different body parts and joining them together into the same object, then a texture was added by unwrapping them in texture mode.