I am trying to create the effect where something is bigger on the inside than on the outside, just like the Doctor Who's Tardis.
I have two scenes, one inside which is just some objects and one outside which has a box with one of the front faces that has a material index of 1.
As you can see, this renders just fine thanks to this node setup.
My problem is if I want to go inside the cube and appear in scene two, it just renders black, which makes me think its not going to the inside scene.
I only have one camera and have it linked to both scenes, I have a feeling its something to do with this, should I somehow have two cameras and link them together?
How do I transition from outside to inside without any issues?