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I added a driver for the x axis rotation and set up the driver editor it's rotation is around the parent object I want it to be around its own axis I tried filling with the degree values in the rotation box but to no avail.

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  • $\begingroup$ More information would be very helpful here. Perhaps you could upload a screen shot or two, and upload a copy of your ~.blend file to Blend-exchange.giantcowfilms, and edit a link to the file into your question. $\endgroup$ – brasshat Apr 25 '16 at 20:46
  • $\begingroup$ Simply I. Want to a wheel to rotate around its own axis I can't add a screenshot now $\endgroup$ – homer simpson Apr 25 '16 at 21:44
  • $\begingroup$ A quick search of Youtube revealed a number of different tutorials about using drivers to animate wheels. Which have you viewed? $\endgroup$ – brasshat Apr 26 '16 at 4:57
  • $\begingroup$ Have you checked that your object's axes and origin point are correct? Without a .blend or even screen shots it's hard to imagine what went wrong where, but that's the first question I have to ask. $\endgroup$ – Mentalist Apr 26 '16 at 6:58
  • $\begingroup$ I have looked at @brasshat YouTube videos b4 I posted this question and expected similar results as to the video with the rigging for the car wheels I'm typing this on my mobile so can't post a screenshot until later $\endgroup$ – homer simpson Apr 26 '16 at 7:40
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I think it is because the origin point of the wheel is in the wrong place.

Select the wheel in Object mode go into the (T) panel->Tools->Edit->Set Origin to Center

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