I am on a Windows 7 Ultimate computer with 2.75GB ram and an Intel Pentium (I know, ancient) T2390 1.87 GHz dual core computer. I have an animation I would like to render, however the estimated time for 1 frame is about 3 hours, and my animation is 280 frames!
My tile size is 16x16 (auto tile size add-on said it was the best), Top to bottom, Cache BVH, Persistent Images, Use Spatial Splits, Save Buffers, and Static BVH for the viewport (I read this was the fastest in CPU render)
I know I can decrease the number of bounces, but there are many reflections and refractions in the scene.
So... my question is, if I use something like Puppy Linux and render the scene (assuming puppy linux can run blender), will it be faster?