well after some time of breaking my head trying to figure out what im doing wrong, i decided to ask. here is the blend file with my different "try's", i just dont know what im doing wrong, every single one has an artifact or a seam, etc
all where baked with xnormal, 1024x1024 8 edge padding 4xaa.
the blend consist of different cubes, a standard one, a bevel one, and a bevel one with a bit more details. (also seam,noseam,sharp, i just had to try every single method..) also the normals are packed in.
hopefully i can get some help, long time breaking my head with this, sometimes it works with more complex objects, but now i cant even do a simple cube.