I want to create some extruded, bevelled letters, and thus have created letters with the Font tool, then converted them to curves.
I have an issue with the letter B, which creates a buggy mesh surface near a concave curve point (selected here).
As soon as I bevel this object a little, the curve part starts to get modelled badly:
There's indeed only one curve vertex, not multiple at the same spot (I thought that might have been the problem). I don't find a way to easily fix this; the bevel should of course not create such a weirdly sticking-out part.
Did I miss a bevel option? Do I have to set sharp edges or something?