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If I wanted to use cycles for a (example) floor and blender render for a (example) humanoid figure, how would I go about doing it? Is there a non complicated way to combine both cycles and blender render in one render output? Thanks!

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    $\begingroup$ Use different scenes, one for Cycles, another for Internal and composite render layers. $\endgroup$
    – Mr Zak
    Commented Apr 23, 2016 at 22:03
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    $\begingroup$ Thanks I didn't know you could do that. You can submit that as an answer, it is one after all. Thanks again! $\endgroup$
    – iPhynx
    Commented Apr 23, 2016 at 22:23

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