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So I created a night sky following this video https://youtu.be/9vbq6HOgA2w It was going pretty well until I noticed that only half of the world actually looks decent. The bottom half/ middle is this plain ugly color I want to get rid of but I'm not exactly sure how I would do that.

enter image description here

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  • $\begingroup$ In the video,he use the sky texture node as a base,which create this sort of effect,instead you can use a solid color as a base. $\endgroup$ – Omar Emara Apr 22 '16 at 16:35
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    $\begingroup$ In the beginning he added Mapping node which allows moving texture coordinates by some axis, and he used that for changing location of horizon by Z axis. $\endgroup$ – Mr Zak Apr 22 '16 at 17:11
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    $\begingroup$ Usually, the bottom half is invisible if your scene has a ground. So, this is kind of ok. $\endgroup$ – LiquidHelix Apr 23 '16 at 2:28

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