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I am currently working on a game that will be made with Blender and Unity. I want to know how to import sound to Blender so that I can get my animations just right then export the animations AND sound to be used in Unity. Does anyone know how to do this? I would GREATLY appreciate if someone could be VERY specific in their answer or direct me towards a video or an article explaining how to do it.

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  • $\begingroup$ You could do it in Unity since you can update the .blend file animations even mid-game. To ensure WYSIWYG. $\endgroup$
    – kheetor
    Commented Oct 20, 2016 at 6:18

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  1. Go to Editor Type > Video Sequence Editor
  2. Then go to Add > Sound

In this way you can synchronize audio with your animation in Blender.

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First of All, Create all of your animations. Then Select the Editor Type & Change it to Video Sequence Editor. Video Sequence Editor Change the Video Window to 3d View to look at your animation. in the middle Sequence Editor, press Shift+A for context menu (Also selectable from the menu below Add)and select your sound. Sound added

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