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I can´t see the test texture placed according to the UV unwrap I made for the mesh. I preview mesh in Texture shading mode. These are screenshots in Edit mode showing unwrapped mesh:

screenshot 1 of mesh

screenshot 2 of the mesh

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    $\begingroup$ To preview texture on the mesh in Cycles add material for the mesh, in setup of that material add Image node with that image selected in its dropdown list. Related - blender.stackexchange.com/questions/5283/… $\endgroup$
    – Mr Zak
    Commented Apr 21, 2016 at 19:21
  • $\begingroup$ now I understand, in the script I followed the uv would apply automatically, ty for the response $\endgroup$
    – Hugo Pinto
    Commented Apr 21, 2016 at 19:48

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