I can´t see the test texture placed according to the UV unwrap I made for the mesh. I preview mesh in Texture shading mode. These are screenshots in Edit mode showing unwrapped mesh:
$\begingroup$
$\endgroup$
2
-
1$\begingroup$ To preview texture on the mesh in Cycles add material for the mesh, in setup of that material add Image node with that image selected in its dropdown list. Related - blender.stackexchange.com/questions/5283/… $\endgroup$– Mr ZakApr 21, 2016 at 19:21
-
$\begingroup$ now I understand, in the script I followed the uv would apply automatically, ty for the response $\endgroup$– Hugo PintoApr 21, 2016 at 19:48
Add a comment
|