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I'm trying to make a hat and every time I export it into .obj file there's no texture. any help? I'm using 3D builder to view it by the way!

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  • $\begingroup$ You have to use a UV texture. Click U > Project cylinder or unwrap it and apply texture. $\endgroup$ – Sbe88 Apr 19 '16 at 2:40
  • $\begingroup$ when i unmap it, it says that it has no uniform scale. $\endgroup$ – Prince Cloud Apr 19 '16 at 2:55
  • $\begingroup$ Ctrl + a > scale to apply the changes that you made on the scale in object mode. Then unwrap or uv project again $\endgroup$ – Sbe88 Apr 19 '16 at 2:57
  • $\begingroup$ I did this and the texture still doesn't up. is there anything else i should do? $\endgroup$ – Prince Cloud Apr 19 '16 at 3:12
  • $\begingroup$ Try to create a cube, use UV smart unwrap, and to the UV assign a saved PNG image, then export the cube to obj (flags include UVs and write materials should be enabled); aside the .obj there should be a .mtl file with a line referring to the saved image like "map_Kd Untitled.png". Then reopen Blender, delete all, import the obj, and it should be textured. $\endgroup$ – m.ardito Apr 19 '16 at 21:39

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