This is not a repeat of these questions:
As none of the solutions have helped.
I've been able to render 2 simple animations (in blender render) before without any problems. I made an animation (this time in cycles though) and changed the output folder paths, both in settings>file and properties> render. But there is no new file in the output directory. I can't figure out what I could have done between my last rendering and now to cause this problem.
I've tried with multiple image types (i.e: png, jpeg, jpegavi, etc.) but it makes no difference.
I'm able to save a single image manually from the UV/Image editor (to the output path selected), but it makes no difference when I actually try to render the animation
Running bpy.ops.render.render(write_still=True) in the Python Console doesn't render the animation to the output path selected.
Changing the device from "CPU" to "CPU Compute" doesn't help.
Blender is calculating something, as every time I hit render, I'm notified when the calculation is finished (takes different amounts of time depending on the image output i've selected).
I've tried loading "factory settings" and making a simple animation in there, but it still doesn't render to the folder I've selected.
I have both render output paths (in settings>file and properties> render) set to the same folder.
Not even other forms like this one help:
These pictures are from the simple animation I made using default factory settings: