I am still new to Blender (less than 1 year), and have read this post indicating that Blender sometimes creates large cache files.
The user - and thread - are regarding the use of Blender on a non-Mac machine. I have a Mac computer, and I immediately wondered if Blender had been creating large cache files on my computer over the past year I've been using it. It's generally a thing that creative apps don't really tell you until you find out at your own expense (cf Photoshop, Premiere Pro, After Effects...)
So, does Blender create cache files, and if it does, where are they located in my system?
Is there a limit to the size of these files or total size of the folder that I can define?
Also, is there a way to purge these files from the GUI, and what kind of outcome / impact will purging these files have on my current workflow? (will I lose baked physics, etc)?