In my script I am trying to store a Matrix, for example the
region_3d.view_matrix of a 3D view. This returns:
Matrix(((0.04198726266622543, 0.9991182684898376, 3.666877432806359e-07, -0.32331380248069763), (-0.349155992269516, 0.014672632329165936, 0.9369498491287231, -0.4471516013145447), (0.9361235499382019, -0.03934017941355705, 0.3494640588760376, 0.5855286717414856), (0.0, 0.0, 0.0, 1.0)))
How can I store this in one of Blender's
bpy.props properties for access later? I thought
FloatVectorProperty was closest, but that was just a guess and depending on what I try it complains either that I'm providing tuples or that it only wants 3 items, not 4.