I modelled the back of a bee using subsurface modelling.
I want it to have 'bumps' like this:
I did the above by duplicating the object a lot of times and then made shapes to use as a cut for the boolean modifier. While the result looks 'ok' to me. Making changes is a real pain.
I also tried using a latice but that didn't turn out well either.
What would be a good technique to do this?