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Is there a means to script texture painting (cloning) in blender. I will have three uv maps, one for front , one for side and one the unwrapped mesh. I want to clone texture from the front and the side into the unwrapped texture. Does the blender python api allow me to do that?

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https://www.blender.org/api/blender_python_api_2_75_release/bpy.ops.paint.html

This official documentation has details on python api for all kinds of painting including texture painting.

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