I'm trying to do a simple paint job on this 3D mesh but when I use the brush tool in the 3D viewport, the paint job is only reflected in the UV image editor panel. Here are the steps I've taken:
- created new checkerboard texture in UV image editor
- in 3D viewport, select mesh, UV unwrapped
- new material, diffuse color input: image texture with checkerboard texture selected
- enter texture paint mode
as you can see, the paint is showing up in the UV image editor but not on the mesh where I am actually doing the painting.