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I've got a tentacle, made from a cube with an array modifier (fit curve modifier) and a curve modifier:

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I'd like to add an armature to the tentacle and incorporate it into a character.

Is it possible to add an armature to my current setup, without applying all of the modifiers?

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Consider using

  • The Spline IK Modifier.
  • Vertex hooks, where the hooks are bones of an armature.
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