I have got a problem with my lighting. The overall lighting for the scene is what I want it to be, however there is a specific object (my logo) that I would like to be light in a different fashion to make it look more metallic/shiny.
The way the lighting is set up for the rest of the scene, means that the logo is getting hit by the light almost directly from the front, this causes it to look less 3D and much less metallic.
I'm looking for a way to prevent the object from being hit by the main scene lighting, so that it can have it's own individual light.
The lone object with it's personal lighting:
The scene with the object no longer having personal lighting:
I'd like the logo to look like it does in the first picture.