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I just finished editing a video, and I realized that some video clip files used are still in the client's USB flash drive :( Is there a way (like a python script) to tell Blender "gather all the material used in this .blend file in this directory"?

How can I give him his drive back, without risking coming back to this .blend file later to find files missing?

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Close Blender. Copy the files to your local hard drive. Unplug the USB drive. Open your file in Blender. Hit File -> External Data -> Find missing files. Select folder containing local files. Hit Find missing files.

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  • $\begingroup$ Perfick. I had just found it out thanks to Samoth's link, but you basically nailed it. $\endgroup$
    – yPhil
    Apr 5 '16 at 12:43

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