In the pic is my object, it's basically half a deformed sphere cut in two.
I'm placing seams on an object in order to UV map it and add texture, but I don't understand how to do it properly. I chose the profile where the sphere has been cut, and two diagonals as the seams (you can see them in the pic). But when I use "Unwrap", I have no visible result in the UV/Image editor. I think it may be because I'm not placing the right seams, do you have any ideas on how to do that properly?
Thanks in advance!