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I created an animation using the Displace Modifier. There is a keyframe for the strength.

This animation does not show up when I import it into Unity (as a .fbx and as a .blend). Does Unity not support this kind of animation?

Thanks!

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Yup, you won't be able to export that. There's no support for vertex animation/morph targets in Unity. You can only import bone-based animated objects.

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