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what would the best and easiest way be to shatter three bottles. I tried cell fracture but the vertices just mix and create this weird vertices blob.

I am trying to shatter it with a bullet but if I can't create the shatter portion I am not sure how I will complete this model. Any links would be much appreciated.enter image description here

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    $\begingroup$ Fracture modifier is the way to go. You need the extra vertices to define the mesh. You really should watch a tutorial on this, as I think this is way outside the scope of this site. If you have a specific issue, feel free to post it though. $\endgroup$ – VRM Mar 31 '16 at 15:47
  • $\begingroup$ Thank you for the response I will go ahead and try that. $\endgroup$ – Tavuk Mar 31 '16 at 15:48
  • $\begingroup$ An alternative would be using the explode modifier. It will not be as accurate as the fracture modifier but with some tweaking it might give you the results you are after. $\endgroup$ – cegaton Apr 1 '16 at 4:30
  • $\begingroup$ @NᴏᴠɪᴄᴇIɴDɪsɢᴜɪsᴇ your solution was right on target thank you! $\endgroup$ – Tavuk Apr 1 '16 at 13:42
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I was playing with the model after appending to a different project a couple of times and it occurred to me how silly I was being. I had it set to be visible on frame 1 but on frame 50 it became invisible then on frame 51 I had set it back to become visible on accident. :P I am a silly rabbit sometimes.

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