How should I offset the start of a blender fluid simulation? I have a short video with different cameras at different points, and I only want 1 fluid simulation at a time. Adjusting the start / stop times did not help, and the fluid simulation type cannot be keyframed. How should I get about to doing this?


You should use the offset field in the domain's settings:

Offset image

What you would normally want is a negative offset. For example, if the camera switches at frame #240 (10 seconds at 24fps), the offset should be -240. Blender will skip the first 240 frames. It only starts doing the simulation at frame 240.

Here is an example of an offset at frame 350 (60fps):

Frame #349: Frame #349

Frame #350 Frame #350


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.