I am working on this complex object. I want water to flow inside it, but, the liquid keeps escaping everywhere.

photo photo1

  • $\begingroup$ hey, you should post your blend file so that we can look at your settings. $\endgroup$ – Yvain Mar 27 '16 at 12:40
  • $\begingroup$ and how can i do that here ,sorry first time using this site . $\endgroup$ – MohammedRachidy Mar 27 '16 at 12:52
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    $\begingroup$ here on blend-exchange.giantcowfilms.com $\endgroup$ – Yvain Mar 27 '16 at 12:58
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    $\begingroup$ The first problem I see is that you're using a Curve object, and fluid sims can only interact with Mesh objects. So first create a Mesh version of that [Alt C]. Next, you'll want to pay attention to your mesh density and the real-world scale of your fluid sim. And make sure your face normals are pointing toward the fluid source - you'll probably need to flip them for that object, or Solidify. $\endgroup$ – Mentalist Mar 28 '16 at 0:37

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