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I added material (tiles on floor) into my object and after that it looks like below

Image that rendered my object

No of tiles are added automatically when I adding material. But I need to add more tiles(small tiles). Is there any way to do it in properties? Please help me

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In Cycles you can do this by using the Mapping Node and adjusting the Scale values.

The higher the Scale values, the more times your texture will repeat within the texture space.

enter image description here

If using Blender Render you can change the scale of the texture here:

Texture Scale settings

If this will be for a game you may consider scaling the UV Layout instead.

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