I have imported a camera animation that came from a collada file. When I open the graph editor I see the rotations as quaternions.
How do I convert that to euler. I need to see euler in the Graph Editor.
NOTE: OK, I select the camera and change from Quaternions to XYZ Euler in the transform panel but the graph editor continues to show the animation in quaternions. I see that this box just changes the visualization mode on the transform panel instead of changing the keyframes that already exist. Any real way to convert existing keyframes from quaternions to euler?