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I know nothing about nodes, so I tried to use them. I UV-ed my monkey head, and then I colored on it. I brought the image back into Blender, added a new material, then went to the node editor and opened the image. The image shows the two original nodes that were there. How do I set it up and get the image on to the monkey?

This shows the UVs and the nodes!

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You are in the Compositing node view right now which is for post-processing. You need to switch to Material nodes to edit your object's material. To switch to material nodes click on the material icon at the bottom of the node editor.

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Now you can add your texture with an Image Texture node and plug it into whatever shader[s] you are using.

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