So I made this monkey model and I am no expert on modeling so I was wondering if you guys could take a look and give me feedback! If you want to look at the file download it at:https://drive.google.com/file/d/0ByrMQl4A3FTwcUVSalF2WXZ5Slk/view?usp=sharing Thanks!]1
JUST SOME TIPS: The body part topology of your model is decent, though hands and legs' topology is too dense. Try to keep it as simple as it can be (start to model fingers using a circle with only 8 vertices).
Always start with a simpliest shapes and then slowly add more geometry. Your question reminds me this one: How to retopologize my model? Wish I have more time right now to retopologize this model for you and show you some simple solutions, but I'm quite busy right now :(.
Remember, that simple and smart topology is a key to make the model bend well while animating (simple finger model topology bend example here: How do rigs relate to weights?)