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I've made pants, and I've made a body, and I lined the two up. What I want to do is the following:

  • Have the body not be affected by gravity, but still have collision against the pants.

  • Have the pants have "elastic waistbands" on the waist and ankles so that the pants stick to the body.

  • Have the pants have cloth physics with gravity, so that the body hangs to the body, but also hangs it's excess fabric, creating baggy pants.

How can I do this? :/

enter image description here

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    $\begingroup$ blendernation.com/2016/02/25/cloth-sewing-in-blender $\endgroup$ – Samoth Mar 20 '16 at 22:48
  • $\begingroup$ This tutorial is amazing! However I'm still having a small issue: Sometimes the cloth goes through the mesh of the body in some areas like the ankle. How can I fix this? $\endgroup$ – elemein Mar 21 '16 at 0:12

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