I'd like to use the inside of the sphere as the background image. Is there any way to do that?
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$\begingroup$ Could you explain more clearly what you are trying to achieve and how? $\endgroup$– CarloMar 20, 2016 at 17:26
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$\begingroup$ Oh my. I've mistaken. I mean inside the SPHERE. I'd like to use the insides of sphere as space image, so that the objects could be shown like floating around the universe. But I can't see the rendered image. $\endgroup$– Kevin KimMar 20, 2016 at 17:29
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$\begingroup$ Ok, now it's more clear... but I still don't get what the problem is. I see a camera already inside the sphere. Did you unwrap the sphere, assigned a material, etc..? $\endgroup$– CarloMar 20, 2016 at 17:33
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1$\begingroup$ @KevinKim If you have solved the question you can answer it below, in the question box. $\endgroup$– Ray MairlotMar 20, 2016 at 17:49
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1$\begingroup$ @KevinKim read: blender.org/manual/render/cycles/world.html?highlight=world and blender.stackexchange.com/questions/6881/… $\endgroup$– user1853Mar 20, 2016 at 18:12
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