I have a large environment texture of space that I'm using as the background of my scene.
However, when I try to use it in my render, I can only see a tiny part of it.
I want to scale down or "zoom out" on the texture, so I can see more of it in the rendered area. I tried to use a Mapping node and scale it that way, but it did nothing (I could rotate, but not scale).
This is my node setup: