I need a Blender export format that handles materials with multiple diffuse textures in it. Specifically, I want to export a mesh with a single material and two diffuse textures and a single stencil map. The blender COLLADA exporter appears to ignore two out of the three textures in my material. All three are referenced in the export file as:

   <image id="Grass_1_png" name="Grass_1_png">
   <image id="stencilmap" name="stencilmap">
   <image id="BlueMarbleSlabs_png" name="BlueMarbleSlabs_png">

However the library effect diffuse component only references the last texture in the material texture stack:

    <texture texture="BlueMarbleSlabs_png-sampler" texcoord="UVMap"/>

Does anyone know if this is a limitation of the COLLADA exporter? If this is the case then I'll need to modify the Assimp COLLADA loader for my purposes. Thanks in advance.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.