I've tried to follow this tutorial to create a simple bouncing ball in Game Engine.
When I run the animation pressing P
("run" being different than "play" that we can find in Internal or Cycles rendering engines, and not related to a timeline), the animation plays fine.
But I can't seem to find any documentation anywhere as to whether or not I can export this as a video file, like I would with the "Animation" button from the Rendering panel in the other engines.
On this old page there's a script that seems obsolete, and people on the discussion board just seem to end up going with a screen capture tool, which is a limited solution in terms of resolution. Also a script is a little too far advanced for me at the moment with my knowledge of Blender.
So, can a Game Engine scene be rendered out in PNGs like in other engines?