I'm trying to apply textures to a 3D character that I have modelled following a tutorial where has been used blender 2.66.1,while I'm using blender 2.76. At a certain point,I see there are differences between versions. As you can see from the pictures,if I do "
CTRL + L",the last item is called "
Transfer UV map",while in the tutorial the same feature is called "
Join as UVs". I'm not experienced but I think that since there is a difference,I have to follow another procedure than that used on the tutorial. Also because,on the tutorial the 4 claws are the same size but my model has 4 claws of different size.
I have separated (with P in edit mode) claws from the rest of the body and this is what happens when I try to transfer the UV maps of two claws :
So,what should I do at this point ? thanks.