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I was wondering if possible to retrieve and change World properties in-game, especially the horizon_color.

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I'm not sure if this is what you want:

import bge
scene = bge.logic.getCurrentScene()
# background
saveit = scene.world.backgroundColor
scene.world.backgroundColor = [r,g,b]
# ambient light
scene.world.ambientColor = [r,g,b] 

With r,g,b float values from 0 to 1.

If you have mist enabled, you should also do:

# mist color
scene.world.mistColor = [r,g,b]
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