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I'm having an issue with blender 2.76 where every time that I apply location, it moves the origin of the object to the world origin. I looked around for some answers and the only one I found suggested that I accidentally applied a key-frame, however I checked and no key-frames were to be found. Any ideas on what could be causing this?

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    $\begingroup$ What are you expecting to see when you apply the location? $\endgroup$ – brasshat Mar 11 '16 at 19:18
  • $\begingroup$ Maybe you made a confusion with the 'Clear Location' ? $\endgroup$ – Yvain Mar 11 '16 at 19:27
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This behavior is exactly what "apply location" is supposed to do. Maybe you need a new question that explains the behavior you want and asks what workflow will accomplish it.

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