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I am looking for a way to convert mesh object to an empty object. I need to keep all the game variables, assigned logic, but remove the visual mesh data. How do I do it?
I do not think this is possible.
But you can create an empty mesh and copy all the attributes from the other object. Certain attributes can be copied with the add-on 3D View:Copy Attribute Menu. You can use ctrl + c to open the copy menu.
3D View:Copy Attribute Menu
If you go into edit mode and delete all vertices you will still retain the object origin. I don't know if it will retain all the game variables, assigned logic.
Required, but never shown