Can you render an animation in stages (I am not sure if that is the right word in english .. let's suppose we have an animation of 300 frames and I want to render the first 100 frames to PNG output at Day 1, the second 100 frames to PNG output at Day 2 and the third 100 frames to PNG output at Day 3) ?
Will this work ? Will I get the same animation when rendering the animation in one run ? And would this also be true when involving physics ? For instance fluid or fire/smoke simulation or particle systems ? Or force fields ?
At moment I use these settings for the smoke cache.