I would like to render a normal pass for smoke in Cycles like this one:
I'm aware of this method mentioned in Blenderartists but the result is far from the result needed to relight in post (via Normal Node or After Effects' Normality plugin).
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Sign up to join this communityI would like to render a normal pass for smoke in Cycles like this one:
I'm aware of this method mentioned in Blenderartists but the result is far from the result needed to relight in post (via Normal Node or After Effects' Normality plugin).