# how to avoid building blocks onto cell fracture?

I'm breaking a sphere and using the cell_fracture add-on to break into pieces but when fracturing:

buiding blocks don't dissapear...

How to avoid these blocks to remain after the simulation?

EDIT:

Applying scale and rotation CTRLA don't solve the problem..

• If you mean that you'd like to make sphere continue being sphere after fractured then try applying scale via Ctrl+A menu. See blender.stackexchange.com/questions/7298/… – Mr Zak Mar 6 '16 at 20:03
• it didn't solve the problem.. but I found out why this was happening: normals! The affects the 'breaking side' ;) – Francesco Yoshi Gobbo Mar 7 '16 at 7:13
• It solved problem for me. Applying scale (which in case of this sphere is negative) flipped normals and set scale to 1. After recalculating them I got correct fractures. This allowed normals of sphere to be pointing correctly (outside). – Mr Zak Mar 7 '16 at 9:44
• You are illuminating me..! I missed the negative scale! After all.. they are synonymous I suppose :) – Francesco Yoshi Gobbo Mar 7 '16 at 10:16
• I'd say the scale > normals > fractures are cause and consequence. – Mr Zak Mar 7 '16 at 10:55